package zdream.control.region;

public class TerrainConstant {

	public static final byte
		TERRAIN_EMPTY = 0,
		TERRAIN_SOLID = 1,
		TERRAIN_WATER = 9,
		TERRAIN_WATER_TOP_SURFACE = 10,
		TERRAIN_WATER_BOTTOM_SURFACE = 11,
		TERRAIN_STAB_BALL = 17,
		TERRAIN_STAB_UP = 18,
		TERRAIN_LADDER = 33;

	public static final byte
		FILLER_EMPTY = 0,
		FILLER_WATER = 1;

	public static final String
		TERRAIN_STRING_SOLID = "solid",
		TERRAIN_STRING_STAB_BALL = "stabBall",
		TERRAIN_STRING_STAB_UP = "stabUp",
		TERRAIN_STRING_LADDER = "ladder",
		TERRAIN_STRING_WATER = "water",
		TERRAIN_STRING_WATER_T_SF = "waterTSurface",
		TERRAIN_STRING_WATER_B_SF = "waterBSurface";

}
